"The welfare of humanity is always the alibi of tyrants," writer Albert Camus once said, and the destiny of a little girl suffers in the name of humanity because King Candy employs this "logic" of which Camus speaks; fortunately, Ralph doesn't buy into it, making it one reason why Walt Disney's Wreck It Ralph is exceedingly sophisticated. Whereas Cloud Atlas took a complex plot and made it a mess, Wreck It Ralph takes an incredibly simple (even cliche) story and, with great insight into history and where we stand today, Disney creates a convincing, human story in the world of pixels. The question is, which side does it support, the socialists or the capitalists?
The capitalists.
Word play is extensive throughout the dialogue and the game theory expertly applies the differences between "play" and "game" in nearly every scene ("game" is based on rules which favor those in power whereas "play" allows for a creative interpretation of the rules so those who might not have a chance to win otherwise can use their talents to advantage). One example of Vanellope's use of "play" over "game" is her seeing Ralph's (stolen) medal from Hero's Duty as the "coin" she has to pay in order to enter the race; a perfect example of "game" is when Taffyta tells Vanellope she can't race because it's against the rules for glitches to race. Theoretically speaking, "glitches"--being a part of the code--means that the natural "encoding" all art engages in (the use of symbols and theory) deepens within itself (or reflects itself reflecting) because of the code, bugs and glitches of the arcade games' inherent codes, so the film has an intense level of self-awareness.
What is Ralph's disastrous tour of duty conveying?
Those who do what they do do what they do because they can.
In other words, not everyone is equal.
It's a familiar example, but an important one: being only five-foot-two myself, I am quite certain that I would lose a basketball game to bad boy Dennis Rodman; on the other hand, ask Rodman to write a twenty-page paper on the importance of Moby Dick and he'd be lucky to get twenty words on the page. Everyone is equally talented, but not everyone is equally talented at all talents. Socialism would have us to believe that (the upcoming Billy Crystal and Bette Midler film Parental Guidance examines this philosophy in the scene of the grandson's baseball game when there "are not outs," everyone gets to stay at bat until they hit the ball) but Wreck It Ralph makes a more definite and personal statement about each individual and our talent: we own our talent and our talent owns us, no one can take it away from us and unless we know our talent and the value of our talent, we don't know our own self. This thesis forms the core philosophy of Wreck It Ralph and it's strategy against socialism (this discussion is continued in the caption for the image below).
It's tempting for me to say that both females are symbolic role reversals away from the tradition of symbols, for example, the passive female usually symbolizes "the motherland" while the active male symbolizes the economy or the founding father. In Wreck It Ralph, both Vanellope and Calhoun symbolize the motherland, but the motherland's identity has been further articulated than ever before, incorporating the economy/economic model of the land to be part of the identity of the motherland. Calhoun easily represents for us the military because she's not only the leader but the dominant military presence within the film (and we can all see how that would be a role reversal from a traditional female); besides being eligible as a symbol of the motherland because she's female, she also gets married twice (for more on Calhoun, please see the caption in the image below).
As a child, she symbolizes "the future"; as a race car driver, she symbolizes the economy; with her name being "von Schweetz," she's not only German, but nobility (technically, royalty) and, as a "glitch," she's imperfect and temporary. If you are paying close attention, some of these characteristics appear to be in stark contrast to one another.
Vanellope being "on a limb" when she and Ralph first meet means she's in a dangerous position, just as Ralph is (if he dies in Sugar Rush, he doesn't regenerate). Vanellope's danger is that, as a glitch, she could cause harm or damage to herself or others at any minute. Note also that the first topic Vanellope introduces is Ralph "not belonging" in Sugar Rush, because, as a marginalized character not allowed to play "in the game" of the Sugar Rush race track, she herself doesn't belong and yet she can't leave the game, because she's a glitch (when everyone in Sugar Rush has to abandon the game because of the cyber bugs, she can't exit because of her code). Vanellope is in a state of social, political and economic paralysis, like Ralph.
This commercial for Sugar Rush isn't in the film, however, it will give you important glances as to the race Vanellope has to win and how capitalistic the marketing of the game is:
Why is a race so perfect for an economic analogy?
There is always the possibility of "crashing."
As stated above, its usually the active male principle symbolizing the economy, but Wreck It Ralph transforms the motherland (Vanellope) by making the economy a part of the motherland's identity, not something adjacent to or contingent upon or politically motivated by. "I knew racing was in my code," Vanellope tells Ralph after finally figuring out how to drive (how to control the "engine of the economy"). Vanellope has three different race cars in the film: the first she made on her own and the other racers tear it apart, then the one she and Ralph try to make and Ralph tears apart at the behest of King Candy and Fix It Felix fixes for Ralph. Why are there basically three cars (the car Felix fixes is different from the original so I am counting that as a third car)? Because Vanellope has to win the race to get Ralph's medal back for him (advance him socially and economically) so the car is the engine of the economy and the first car was "invented" by Vanellope, translating that we can't just "invent" economic principles and expect they will work because they don't stand up to the scrutiny of others (the other racers tearing it apart).
The second car is much better than the first, yet still leaving much to be desired since Ralph and Vanellope make it themselves but don't know anything about making cars demonstrating how the economy the politically disenfranchised create without any one else's help is a mess and neither Ralph nor Vanellope know enough to make a good car; the inherent flaws of that "engine of economic growth" must be wrecked at King Candy's provocation (more on him below). After the car is wrecked, and Fix It Felix repairs it, Vanellope has the car that wins the race; why? It's not that Felix has made the car better (it's an even bigger mess now) but now the upper-class Felix symbolizes has contributed to the vehicle of the economy so now the race can be won (please recall that Iron Man's Tony Stark [Robert Downey Jr] also fixes everything, including in The Avengers). It's the combined effort on the economic model that allows Vanellope to out-race King Candy and win back her kingdom; so, who is King Candy?
Socialism.
Eat Your Art Out,
The Fine Art Diner
The capitalists.
Word play is extensive throughout the dialogue and the game theory expertly applies the differences between "play" and "game" in nearly every scene ("game" is based on rules which favor those in power whereas "play" allows for a creative interpretation of the rules so those who might not have a chance to win otherwise can use their talents to advantage). One example of Vanellope's use of "play" over "game" is her seeing Ralph's (stolen) medal from Hero's Duty as the "coin" she has to pay in order to enter the race; a perfect example of "game" is when Taffyta tells Vanellope she can't race because it's against the rules for glitches to race. Theoretically speaking, "glitches"--being a part of the code--means that the natural "encoding" all art engages in (the use of symbols and theory) deepens within itself (or reflects itself reflecting) because of the code, bugs and glitches of the arcade games' inherent codes, so the film has an intense level of self-awareness.
What is Ralph's disastrous tour of duty conveying?
Those who do what they do do what they do because they can.
In other words, not everyone is equal.
It's a familiar example, but an important one: being only five-foot-two myself, I am quite certain that I would lose a basketball game to bad boy Dennis Rodman; on the other hand, ask Rodman to write a twenty-page paper on the importance of Moby Dick and he'd be lucky to get twenty words on the page. Everyone is equally talented, but not everyone is equally talented at all talents. Socialism would have us to believe that (the upcoming Billy Crystal and Bette Midler film Parental Guidance examines this philosophy in the scene of the grandson's baseball game when there "are not outs," everyone gets to stay at bat until they hit the ball) but Wreck It Ralph makes a more definite and personal statement about each individual and our talent: we own our talent and our talent owns us, no one can take it away from us and unless we know our talent and the value of our talent, we don't know our own self. This thesis forms the core philosophy of Wreck It Ralph and it's strategy against socialism (this discussion is continued in the caption for the image below).
It's tempting for me to say that both females are symbolic role reversals away from the tradition of symbols, for example, the passive female usually symbolizes "the motherland" while the active male symbolizes the economy or the founding father. In Wreck It Ralph, both Vanellope and Calhoun symbolize the motherland, but the motherland's identity has been further articulated than ever before, incorporating the economy/economic model of the land to be part of the identity of the motherland. Calhoun easily represents for us the military because she's not only the leader but the dominant military presence within the film (and we can all see how that would be a role reversal from a traditional female); besides being eligible as a symbol of the motherland because she's female, she also gets married twice (for more on Calhoun, please see the caption in the image below).
As a child, she symbolizes "the future"; as a race car driver, she symbolizes the economy; with her name being "von Schweetz," she's not only German, but nobility (technically, royalty) and, as a "glitch," she's imperfect and temporary. If you are paying close attention, some of these characteristics appear to be in stark contrast to one another.
Vanellope being "on a limb" when she and Ralph first meet means she's in a dangerous position, just as Ralph is (if he dies in Sugar Rush, he doesn't regenerate). Vanellope's danger is that, as a glitch, she could cause harm or damage to herself or others at any minute. Note also that the first topic Vanellope introduces is Ralph "not belonging" in Sugar Rush, because, as a marginalized character not allowed to play "in the game" of the Sugar Rush race track, she herself doesn't belong and yet she can't leave the game, because she's a glitch (when everyone in Sugar Rush has to abandon the game because of the cyber bugs, she can't exit because of her code). Vanellope is in a state of social, political and economic paralysis, like Ralph.
This commercial for Sugar Rush isn't in the film, however, it will give you important glances as to the race Vanellope has to win and how capitalistic the marketing of the game is:
Why is a race so perfect for an economic analogy?
There is always the possibility of "crashing."
As stated above, its usually the active male principle symbolizing the economy, but Wreck It Ralph transforms the motherland (Vanellope) by making the economy a part of the motherland's identity, not something adjacent to or contingent upon or politically motivated by. "I knew racing was in my code," Vanellope tells Ralph after finally figuring out how to drive (how to control the "engine of the economy"). Vanellope has three different race cars in the film: the first she made on her own and the other racers tear it apart, then the one she and Ralph try to make and Ralph tears apart at the behest of King Candy and Fix It Felix fixes for Ralph. Why are there basically three cars (the car Felix fixes is different from the original so I am counting that as a third car)? Because Vanellope has to win the race to get Ralph's medal back for him (advance him socially and economically) so the car is the engine of the economy and the first car was "invented" by Vanellope, translating that we can't just "invent" economic principles and expect they will work because they don't stand up to the scrutiny of others (the other racers tearing it apart).
The second car is much better than the first, yet still leaving much to be desired since Ralph and Vanellope make it themselves but don't know anything about making cars demonstrating how the economy the politically disenfranchised create without any one else's help is a mess and neither Ralph nor Vanellope know enough to make a good car; the inherent flaws of that "engine of economic growth" must be wrecked at King Candy's provocation (more on him below). After the car is wrecked, and Fix It Felix repairs it, Vanellope has the car that wins the race; why? It's not that Felix has made the car better (it's an even bigger mess now) but now the upper-class Felix symbolizes has contributed to the vehicle of the economy so now the race can be won (please recall that Iron Man's Tony Stark [Robert Downey Jr] also fixes everything, including in The Avengers). It's the combined effort on the economic model that allows Vanellope to out-race King Candy and win back her kingdom; so, who is King Candy?
Socialism.
Eat Your Art Out,
The Fine Art Diner
0 comments:
Post a Comment